Talent.com
この求人はお住まいの国からは応募できません。
シニアゲームプレイエンジニア Senior Gameplay Engineer

シニアゲームプレイエンジニア Senior Gameplay Engineer

UNSEEN Inc.tokyo, Tokyo, JP
26日前
職種
  • Quick Apply
職務内容の詳細

Job Description

UNSEENに参加しませんか?一緒にKEMURIの世界を創りましょう!

UNSEENのコアゲームシステムの定義と実装をお手伝いいただきます。優れたエンジニアリングスキルを持ち、チームメンバーとコミュニケーションをとりながら、ゲーム制作のコア構築を作り上げるチームの一員になっていただきます。

NPCや戦闘システムに携わった経験のあるシニアゲームプレイエンジニアを求めています。

  • C++コードの設計および管理

Job Description

Come join UNSEEN as a Senior Gameplay Engineer! Let's create the world of KEMURI together!

You will help define and implement our core game systems. The ideal candidate for this position possesses excellent engineering skills and engages cooperatively with other team members.

We are looking for a Senior Gameplay Engineer who contribute to the existing expertise within our engineering team and have experience working on enemies NPCs and combat systems.

Responsibilities :

  • Collaborate with designers and animators to implement new enemies actions and behaviors
  • Propose and expand creative ideas and solutions
  • Work on all stages of features development, from prototyping to production, debugging and optimization
  • Create and maintain clean and documented C++ code and blueprints
  • Participate in code reviews and other activities to facilitate team learning and collaboration
  • Maintain a clear and efficient communication with other team members
  • Requirements

  • 5年以上のゲーム開発経験
  • C++のスキル
  • Unreal Engineを用いたゲーム制作経験 (最低1本のタイトル)
  • PC向け出荷タイトルのフルプロダクション・サイクルの経験(最低1本のタイトル)
  • QAからのフィードバックを処理する能力
  • Pluses
  • Unrealのゲームプレイ能力システムの使用経験
  • Environment Queryなど、Uneal の AI システムの使用経験
  • Skills & Requirements

  • 5+ years of professional game development experience as an engineer
  • Excellent C++ proficiency
  • Experience with Unreal Engine (preferably on 1 or more shipped titles)
  • Experience in full production cycles of 1 or more shipped console / PC titles
  • Ability to take ownership of game features, collaborating with design and art teams to drive iteration that enhance player experience
  • Ability to process feedbacks from playtests and QA
  • Ability to work independently and autonomously, effectively managing tasks and responsibilities to meet project goals
  • Great communication skills (verbal and written)
  • English speaking and writing skills (Japanese is a plus)
  • Pluses
  • You must reside within the Japan Standard Time or in close proximity as this position requires consistent teamwork with other members across departments.
  • Understanding of combat / action gameplay design
  • Experience working with Unreal’s Gameplay Ability System
  • Experience using Unreal's AI systems such as Behavior Trees or Environment Query
  • Experience working on a multiplayer game
  • この検索に対してジョブアラートを作成する

    Engineer • tokyo, Tokyo, JP